Bonepony where the water is deep

ocean

The ocean is a biome with large amounts of water. It is typically less than 2,500 blocks in any direction. But if two or more oceans happen to be generated next to each other, larger oceans can rarely arise. The bottom of an ocean has a relief of flat hills, plains and large shallow depressions, which is covered with a thin layer of gravel. If the soil rises just below the surface of the water, it changes from gravel to earth and sand. Rarely do these spots break through the water surface and form flat islands that are part of the ocean biome.
Water color:
# 3F76E4

All over the bottom, like grass and tall grass on the surface, seaweed and tall seaweed grows everywhere. Seaweed also occurs again and again.

Occasionally there are water-filled gorges and entrances to caves on the ocean floor, these are then flooded by its water masses. The sea level is at Y = 62.9. The water color is deep blue.

Sometimes there are small islands in the ocean, and sometimes there are small archipelagos. The islands have wide sandy beaches, in their middle there are often dirt and grass blocks, and now and then even a few trees. These islands do not belong to the ocean biome, but to the beach and, in their overgrown interior, to very different biomes. This enables them to, among other things. animal spawning.

Biome variants [edit]

There are squids, shipwrecks and ocean ruins in all ocean and deep-sea variants. All other features are limited to certain variants.

Warm ocean [edit]

The warm ocean has a turquoise water color and no gravel but a sandy bottom. Only here do coral reefs and sea cucumbers occur. There are tropical and puffer fish, but no cod or salmon. Seaweed is generated in the warm ocean, but seaweed only rarely and only at the transition to a neighboring biome. Ocean ruins here are made of sandstone. Dolphins spawn less often than in the deep sea biomes, drowned people never spawn in the open sea (only in the case of ocean ruins).

Since no deep sea is generated for the warm ocean, it is much larger than the other shallow ocean biomes.
Water color:
# 43D5EE

Lukewarm ocean

The lukewarm ocean has a light blue water color and also has a sandy bottom. There are no coral reefs, but tropical and puffer fish and cod, but no salmon. In the lukewarm ocean, seaweed and seaweed are generated. Here, like in the warm ocean, ocean ruins are made of sandstone. Dolphins spawn less often than in the deep sea biomes, drowned people do not spawn at all in the open sea (only in the case of ocean ruins).
Water color:
# 45ADF2

Cold ocean [edit]

The cold ocean has a deep blue water color and a gravel bottom. There is only cod and salmon here. In the cold ocean, seaweed and seaweed are generated. Ocean ruins here are made of stone bricks. Dolphins do not spawn in the cold ocean and drowned people only spawn at ocean ruins.
Water color:
# 3D57D6

Icy ocean

The icy ocean also has a deep blue water color and a gravel bottom. The icebergs and the partially frozen water surface are particularly striking. Polar bears can spawn on the ice. Occasionally there are flat, grass-covered and snow-covered islets in the ocean that belong to the ocean biome.

There are only salmon in the icy ocean. Seagrass and seaweed are only rarely generated here and only at the transition to a neighboring biome. Ocean ruins here are made of stone bricks. Dolphins do not spawn in the icy ocean and drowned people only spawn in ruined oceans. Squids spawn, but very rarely.
Water color:
# 3938C9

Deep sea [edit]

The Deep sea and their variants form the actual bulk of any ocean. The shallower ocean biomes only occur at the transition to the land mass. An exception is the warm ocean, for which no deep sea is generated.

The deep sea is about 30 blocks deep while the normal ocean is only about 10 blocks deep. The deep sea extends to a depth of approx. Y = 30, i. H. their bottom is only about 20 blocks above the lava level. In all deep-sea variants, ocean monuments are rarely generated, where guardians and great guardians are located. The water color is deep blue like in the ocean. Drowned people spawn in all deep-sea variants.
The water color in the deep seas is identical to the corresponding ocean.

Warm deep sea

The warm deep sea was only available in full version 1.13(18w08a) generated in the world. In the current version, warm oceans are only shallow and have no deep sea. With a buffet world, however, a warm deep sea can also be generated.

The warm deep sea combines the properties of the normal deep sea (depth, ocean monuments, drowned people) and those of the warm ocean (turquoise water color, sandy bottom, ocean ruins made of sandstone, tropical fish, hardly any seaweed). Unlike the warm ocean, however, there are no coral reefs, sea cucumbers and puffer fish, and dolphins spawn here more often.

Lukewarm deep sea

The lukewarm deep sea combines the properties of the normal deep sea (depth, ocean monuments, drowned) and those of the lukewarm ocean (light blue water color, sandy bottom, ocean ruins made of sandstone, tropical fish, puffer fish, cod, seaweed). In contrast to the lukewarm ocean, dolphins spawn here more often.

Cold deep sea

The cold deep sea combines the properties of the normal deep sea (depth, ocean monuments, drowned people) and those of the cold ocean (deep blue water color, gravel bottom, ocean ruins made of stone bricks, cod, salmon, seaweed, no dolphins).

Icy deep sea

The icy deep sea combines the properties of the normal deep sea (depth, ocean monuments, drowned people) and those of the icy ocean (icebergs, deep blue water color, gravel bottom, ocean ruins made of stone bricks, salmon, hardly any seaweed and seaweed, no dolphins, only rarely octopus). In contrast to the icy ocean, there are neither flat, grass-covered islands nor ice surfaces between the icebergs in the icy deep sea, and therefore no polar bears.

Creatures [edit]

All of the creatures that can appear in the ocean are listed in this section. The individual creatures are specifically discussed under Biome # creatures, where various values ​​for their appearance are listed. An explanation of the structure of the following tables is also provided there. If a creature appears both there and here, the values ​​from this section apply here to the ocean. The additional column "Biome" shows the occurrence in the basic biome and the different ocean variants.

Monster [edit]

Creepers, endermen, witches, skeletons, slimes, spiders, zombies and zombie villagers appear with the same values. The drowned man spawns in free water of all deep-sea variants and in all variants at ocean ruins.

Animals [edit]

The dolphin occurs in the warm, lukewarm and normal bio variants, but not in the cold and icy ones. The maximum group size is 5 animals. In the normal variants it occurs less often (weight 1) than in the warm and lukewarm (weight 2).

The polar bear spawns with up to 2 animals on the ice surfaces in the icy ocean.

Environment [edit]

Bats occur as usual, but for octopuses there are differences in ocean biomes.

creatureWeightMaximum
Group size
Biomesparticularities
cod156Cold ocean
Cold deep sea
Lukewarm ocean
86Lukewarm deep sea
106ocean
Deep sea
Tropical fish258Warm ocean
Warm deep sea
Lukewarm ocean
Lukewarm deep sea
Puffer fish153Warm ocean
53Lukewarm ocean
Lukewarm deep sea
salmon155Cold ocean
Cold deep sea
Icy ocean
Icy deep sea
Octopus104Warm ocean
102Lukewarm ocean
84Lukewarm deep sea
54Warm deep sea
34Cold ocean
Cold deep sea
14ocean
Deep sea
Icy ocean
Icy deep sea

Biome generation [edit]

In the world type buffet you can set that the whole world consists of only one biome. The choices include: also all variants of the ocean.

Progress [edit]

symbol progress description predecessor task Data value
Adventure time
Discover all biomes Sweet Dreams

Visit these 42 biomes:

Bamboo jungle, bamboo jungle hill, mountains, mountain forest, birch forest, birch forest hill, dense forest, jungle, jungle hill, jungle edge, plain, rocky coast, river, cold ocean, cold deep sea, lukewarm ocean, lukewarm deep sea, mushroom land, mushroom land coast, giant tree taiga, savannah hill, giant tree , Beach, Swamp, Table Mountains, Table Mountain Plateau, Table Mountain Forest Plateau, Taiga, Taiga Hills, Icy Deep Sea, Icy River, Snowy Mountains, Snowy Taiga, Snowy Taiga Hills, Snowy Tundra, Snowy Beach, Forest, Forest Hills, Warm Ocean, Desert and Desert Hills
Other biomes can be visited, but are not counted

Achievements [edit]

symbolsuccessdescriptiontaskPointsCup (PS)
The seven seasVisit everyone ocean-Biome.40Ggold

Gallery [edit]

Biome variants [edit]

More pictures [edit]

  • Ocean with flat spot and wreck

  • Two islands in the ocean with wide beaches

  • A single island with a few trees

  • A ravine in the deep sea

  • The color of water in warm, lukewarm and all other ocean biomes

History [edit]

Oceans are not generated like other biomes. Rather, in the first step of world generation, the world consists exclusively of the ocean, from which the land masses are then separated and divided into biomes. Therefore, the oceans are not subject to the maximum biome size limit and could previously be extremely large. Sometimes they even stretched for hundreds of thousands of blocks.[1]

With full version 1.7(13w36a) the size of the land masses was changed so that oceans no longer reach these gigantic and rather boring sizes for gaming. The world generator now consciously checks whether there is still too much ocean somewhere and, if necessary, fills it with land mass. Thus, the world consists of only one continent, while in earlier versions there were many smaller continents, all of which were located in a huge ocean.

Version history of the Java Edition
Beta 1.8(Beta 1.8-pre1)
  • Added ocean as a biome
  • Before that, they were just everywhere where the landscape sank below sea level from then (Y = 64)
Full version 1.0(Beta 1.9-pre1)
  • Icy ocean added
Full version 1.7(13w36a)
  • Deep sea added
  • The subsoil of all ocean types no longer consists of earth, sand and clay, but exclusively of gravel
  • Oceans are much smaller now
  • The icy ocean is no longer generated
Full version 1.8
14w18a
  • In the world type Adapted you can, among other things, set that the whole world consists only of ocean, icy ocean or deep sea
  • You can also set lava oceans there
14w25a
Full version 1.13
18w06a
18w07a
18w08a
  • Seven new ocean biomes added: warm ocean, lukewarm ocean, cold ocean, warm deep sea, lukewarm deep sea, cold deep sea, icy deep sea
  • The icy ocean is being generated again in the world
  • In all ocean variants there are more ravines, as well as flooded caves and ravines
  • The new biomes only appear where the ocean was in older game versions; therefore the distribution of all land biomes does not change
18w08b
  • The warm deep sea is no longer generated in the game world, because warm oceans should only be shallow
  • The seabed in the lukewarm and warm bio variants is covered with sand instead of gravel
  • Puffer fish, cod and salmon spawn in the different biome variants
18w09a
18w10a
18w10d
18w11a
18w14b
18w15a
  • Dolphins spawn in some biome variants
  • Icebergs are generated in the frozen biome variants
18w16a
  • In the new world type buffet, each ocean variant can be set as a whole world

References Edit]